I had made a few posts months back about the failed redesign of Wizard Magazine’s website. Former editor of the site Rick Marshall has offered up a few interesting tidbits of information at Comics Reporter:

MARSHALL: I feel like the site provided a rude awakening for the Wizard Magazine crew. Web site tracking systems provide a very easy, clear-cut way to determine which articles people are reading, and which articles people don’t bother skipping over. I don’t think Wizard Magazine was ready for the cold, hard facts that this type of tracking provided. Until the site came along, Wizard Magazine was always the biggest fish in a very small fishbowl — in this case, the world of comics news in print format. To take the analogy a step further, creating the website dumped that little bowl and its alpha-male fish into the ocean of online news. Suddenly it had to compete against other fish, and I don’t think it was ready for that. For example, the Wizard Magazine crew always seemed insulted by the fact that content from the magazine rarely received as many readers on the site as the original online content we produced. From a pure traffic standpoint, stories from ToyFare Magazine clobbered Wizard Magazine stories on a regular basis, and the reaction from the Wizard Magazine side always seemed to be that the fault wasn’t with the content itself, but the way in which we provided it online. It was very frustrating to present all of this data indicating that changes were necessary, and to have it ignored time and time again.

However, the most prominent conflict was always the traffic-vs-political content issue. From the start, my marching orders were always “More Traffic” and “More Readers.” But it became painfully obvious that many people at the company assumed that the most popular stories would always be the stories about the companies who buy the most space at conventions or advertise the most on the site — that we could MAKE a topic popular simply by posting it. It was an ideology framed around the notion that “it’s interesting because we tell you it’s interesting.”

That wasn’t the case, though. I obsessively tracked the traffic for the site, and there was rarely any overlap between the people who were considered “Friends of Wizard” (yes, that was an actual term thrown around) and the types of content and subject matter that generated the most traffic. So, most of the time, we operated under a cycle of unavoidable bridge-burning and tail-chasing, with the people at the higher levels of the company alternating between complaints of “Why didn’t you give my friend/client a front-page story?” and “Why weren’t the numbers as high today as they were yesterday?” It was a Catch-22 situation.

The thing is, no matter how much I tried to explain these very fundamental problems, I don’t think they ever really penetrated. I wish I could say they were resolved, but in the end, I think the resolution they arrived at was to kill the messenger.

and . . .

SPURGEON: Can you provide any insight into Wizard’s abortive re-design attempt and abortive re-launch from a while back, exactly what happened and why it didn’t work?
MARSHALL: Have you ever played that game “Operator,” in which you pass a message down a line of people and see how it’s been mangled by the time it reaches the end? That sums up the relaunch. Basically, I sat down with the redesign company at the beginning of the project and discussed the editorial needs for the new site, and several months later I was shown a preliminary, semi-functional version of the new site. When I saw it, I was horrified. Not only did it lack 95 percent of what we asked for, but I was told that we would have to force our current site’s database to fit into this new site’s limited architecture. I still don’t understand why the decision was made to push forward with this site, to be honest. So we worked around the clock changing our current database of content to fit into the very limited constraints of the redesigned site.
My only guess is that the entire fiasco had something to do with the decision to have the least tech-savvy people in the company play the most important roles in the process. Over time, the flow of information went through multiple PR people before it ever reached the people who would be working on the site the most. It was an operational nightmare. They eventually decided to scrap the new site and move on. There’s another redesign happening down the road, and while this one has involved more of the right people, I think there are too many other issues that they’ll need to deal with before it will have a chance against Newsarama, IGN or other sites out there.

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The Incredible Hulk has always been a favorite of mine. I remember watching the live show with Bill Bixby when I was a kid. The 1980’s animated series that aired with Spider-Man and His Amazing Friends was also pretty cool. My parents even got me a subscription (one of many) to the comic for a few years. It was around issue 300 and Dr. Strange had exiled the Hulk to the “Crossroads.” It was a mystic realm where the Hulk could finally be at peace, but of course that didn’t last.

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File this under one more reason to want a Wii. Nintendo has created a Co-Star Mode in the new Super Mario Galaxy that lets parents help younger players navigate the 3-D world in the game. from the GameDaily story:

As the second player, you don’t get a character on screen, you get a cursor that is used to capture gems, gather coins, help give Mario jump boosts and distract would-be foes. So younger gamers still get to control the primary character, feel like they’re controlling a game and ensures that the game experience lasts longer than what would occur based on their current abilities.

Very cool. The few times Carter and I have tried to play any games (albeit, it’s the X-Box), he just can’t quite grasp the controls and game play just yet. I don’t know how old I was when I received my first NES, but I remember playing it for hours. Newer games (and especially 3-D navigation) can be harder for younger players, so it’s cool that Nintendo realized this and actually did something about it.

In a somewhat surprising move, Marvel Comics has released a digital comics subscription service. For only $59.88 a year ($4.99 a month) or $9.99 monthly, you have immediate access to 2,700 comics. Marvel has 250 issues available for free. Rather than focus on current and popular books, the free selections offer a wide range of Marvel history. You’ll see plenty of early issues of the Avengers, Hulk, Thor and Iron Man, as well as samples of their younger books like Runaways and the Marvel Adventures series.

The paid selection of 2,700 titles looks even better. Again, the Avengers are featured heavily, but they also have hard to find titles like the Christopher Priest run on Black Panther, the 1950 Marvel Boy,  and Tales of Suspense. The initial selection is quite smart, with lots of complete mini-series runs, Manga versions of the Marvel heroes and books targeted toward younger readers (the Franklin Richard series, Power Pack) and teens (NYX, New Mutants, X-23, Jubilee). There’s even a nice selection of vintage titles (Marvel Team-Up, Man-Thing, Ghost Rider) for the older fans as well.

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The online, Flash based reader was pleasantly surprising and fun to use. Not only can you choose from single and two-page options, the reader offers a Smart Panel feature that works quite well. Clicking the page/panel of the issue zooms in on half or third of the page and allows a good, close reading view. The issues, panels and pages all load quickly and seamlessly, which is a good thing. The reading experience is what hold many back from reading online or on the computer, but Marvel’s Flash reader makes the experience an  easy and pleasant one.

Using the Firefox User Agent Switcher, I impersonated an iPhone and the site continued to work well. If you’ve got an iPhone, browse the site and try to read one of the free comics and post a comment. Phone browsing and reading is the one unique feature that could cause the service to explode in popularity.

For this to be a success, Marvel needs to constantly add books. That 2,700 needs to double by the end of the year and continue at that pace. They’ve stated that only books older than 6 months will appear on the site. That’s not a bad decision, as it allows them to maintain regular sales and hopefully entice new readers with the digital version. I would release the new digital books every Wednesday, just like regular comics. Get the new readers used to reading new books on that day and you’ve got a better chance of getting them in the local shops to pick up the printed books.

Performance at the moment is spotty (at least on my end). Response times were slow and I experienced a few MySQL connection issues when browsing the free selection. It’s most likely due to the new launch and things should speed up and clear up in a week or so.

Marvel’s new digital comics subscription service is one I’ll definitely be keeping an eye on.