WordPress 2.3 is right around the corner. Schedule for release on Sept. 24, it has several nice, new features. To get up to speed, I’d recommend reading 10 Things You Need to Know About WordPress 2.3. It’s the first article I’ve seen that sums up all the work and changes from 2.2 to 2.3 in an easy to understand format.

The most notable change is the support for “tagging” posts. Similar to Flickr and other sites, posts will not have categories and can also be tagged with more general relationships. This addition changes the structure of the WP database and could possibly break some of you favorite WP plug-ins.

I’ve installed Release Candidate 1 on another site and the only casualty was the excellent Extended Live Archive plug-in. I doubt the problem will be fixed, since the plug-in has seen little activity. Maybe someone will come along with something similar for 2.3.

The announcement a lot of people have been waiting for:

LucasArts to Unleash the Force on the Wii in Spring 2008

Star Warsâ„¢: The Force Unleashedâ„¢ Coming to Nintendo’s Platform with Exclusive Duel Mode

SAN FRANCISCO, Calif. – Sept. 18, 2007 – LucasArts today revealed that Star Warsâ„¢: The Force Unleashedâ„¢ will come to the Wiiâ„¢ home videogame system from Nintendo next spring, offering owners the unique chance to live out their Jedi fantasies by wielding the Wii Remoteâ„¢ as a lightsaber while using the Nunchukâ„¢ controller to torment foes with their Forceâ„¢ powers.

The Force Unleashed casts players as Darth Vader’s “Secret Apprentice” and promises to unveil new revelations about the Star Wars galaxy. The game’s expansive story is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi – and face decisions that could change the course of their destiny.

The Wii version, in development by Krome Studios, will also add an exclusive duel mode in which players can compete head-to-head with their friends to determine the ultimate Jedi Master.

“The Wii is a great platform for The Force Unleashed, because the console’s motion-oriented controllers really bring the game to life,” said Jim Ward, President of LucasArts. “We’ve worked hard to make the Wii version of the game unique in order to truly let you unleash the Force.”

Now the questions begin. Will “Duel Mode” be online compatible? Will players duel with their Mii’s or in-game characters? Will you be able to customize those characters? If both duel members are playing on the same system, will they face the screen or each other? Will I be able to find a Wii? Will I get one for Christmas? Will Carter dig this game as much as I will?

Important questions, all of them. Maybe some answers will be revealed at the official Star Wars: The Force Unleashed site or perhaps I must pursue other avenues or information.

I’ve had a few questions/comments on using Custom Styles with FCK Editor, so here’s a style that I created that will format any link you apply it to as a red button that changes color on mouse over.

Add this CSS to the fck.css and portal.css files in you PORTALS folder.

/* Both variations --a.color-- and --span.color a--
    are needed to handle DNN's span applications
    not being consistent */

.red_button, a.red_button:link, a.red_button:visited,
 span.red_button a, span.red_button a:link,
 span.red_button a:visited {
        font-weight: bold;
	font-size:10px;
	color: #FFF;
	background-color:#C00;
	padding:4px 8px;
	text-decoration: none;
	border-top: 1px solid #DFDFDF;
	border-left: 1px solid #DFDFDF;
	border-bottom: 1px solid #333;
	border-right: 1px solid #333;
	}

a:hover span.red_button,
span.red_button a:hover {
	background-color:#900;
	border-top: 1px #31557f solid;
	border-left: 1px #31557f solid;
	border-bottom: 1px #666666 solid;
	border-right: 1px #666666 solid;
	text-decoration:none
}

Be sure to add the following to the fck.xml file, to append the style to the menu in the FCK editor.

<Style name="red_button" element="span">
  <Attribute name="class" value="red_button" />
</Style>

Hope this helps, post any questions in the comments.